Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
Q - Light Binding
Lux releases a sphere of light that binds and deals damage to up to two enemy units.
W - Prismatic Barrier
Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
E - Lucent Singularity
Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.
R - Final Spark
After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. If Final Spark kills a champion, part of its cooldown is refunded. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.