Mage
Champion Icon

Malzahar

The Prophet of the Void
Void Shift

Passive - Void Shift

When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.

Damage from lane minions is unaffected.
  
Call of the Void

Q - Call of the Void

Malzahar opens up two portals to the Void. After a short delay, they fire projectiles that deal Magic Damage and silence enemy champions.
  
Void Swarm

W - Void Swarm

Malzahar summons Voidlings to attack nearby enemies.
  
Malefic Visions

E - Malefic Visions

Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. Using Malzahar's other spells on the target will refresh the visions.

If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains Mana. Malzahar's Voidlings are attracted to affected units.
  
Nether Grasp

R - Nether Grasp

Malzahar channels the essence of the Void to suppress an enemy champion over a zone of damaging negative energy.
  
AD2 AP9 DEF2 DIF6
Assassin
Champion Icon

Fizz

The Tidal Trickster
Nimble Fighter

Passive - Nimble Fighter

Fizz's dexterity allows him to move through units and take less physical damage from basic attacks.
  
Urchin Strike

Q - Urchin Strike

Fizz dashes through his target, dealing magic damage and applying on hit effects.
  
Seastone Trident

W - Seastone Trident

Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage, increased by how long the bleed was active on his target.
  
Playful / Trickster

E - Playful / Trickster

Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.
  
Chum the Waters

R - Chum the Waters

Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.
  
AD6 AP7 DEF4 DIF6

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